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Votes:0 Next: Introduction A Microprogramming Animation Steven Robbins srobbins@runner.utsa.edu Division of Computer Science The University of Texas at San Antonio San Antonio, TX 78249 Last Revision: Mon May 22 19:41:19 CDT 1995 Abstract. This paper describes a successful project using computer animation to teach the concepts of microprogramming to lower division computer
science majors. The students write a simulator for the Mic-1 horizontal microcontroller
described in the book Structured Computer Organization by
Andrew Tanenbaum. The simulation is enhanced by the use of a
graphical representation of the machine which animates the simulation.
This creative use of computer animation enables the students to see the results of their simulation without having to write
an extensive user interface. T Read More Go to Site
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[ Bibliography ] Microprogramming Abstract: The microprogram is the essential part of the computer which allows the interaction between hardware and software. In many processors, the microprogram
executes machine code instructions directly on the hardware, providing a
final level of interpretation between machine language instructions and the
basic memory and arithmetic operations performed by the hardware. However, some new architectures do not implement a microprogram. Instead, operations in the digital
logic level are run directly by software. In this project, I will examine microprogramming in terms of its role as the intersection of hardware and software,
and in doing so, compare and contrast microinstruction-rich and microinstruction-defic Read More Go to Site
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